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Geodesic Games

Gestures tracking for Magic Leap in UE4

Magic leap gesture tracking has Blueprint functional library interface and UE4 input events interface 

In the examples below you can find how to call this interface from your blueprints. Below are only examples for left hand, but right hand is the same.

1. Here are all input events for magic leap gestures

  

 

2. If you need you could call functions from blueprint functional library, they are called on tick event for instance